Backrooms entity rattlers. Bone thief with Big Eye - The Backrooms Entity 121. Backrooms entity rattlers

 
Bone thief with Big Eye - The Backrooms Entity 121Backrooms entity rattlers

出口只有虚空,在Level 3999没完成任务进入玻璃门就会来到这里Level 952: "现实腐朽之时" (Fandom)【Backrooms后室】. Unspeakable eldritch horrors (or a**holes if you ask Dr. Then, define your zone boundary. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. Smilers: Smilers can be encountered in the Habitable Zone. It is based off the famous Backrooms creepypasta and contains only one Entity, The Backrooms Entity. As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. 3 Entities 200-299 1. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. Turning around in Level 1007 will send you to Level ! (now destroyed) Eating an energy bar or almond water here will send you to Level 9223372036854775807. There are two notable exceptions to this rule. Q Q smilers • common in the Q rooms,. Therefore, this makes Crawlers an extremely active threat in the Backrooms. The “party goers”, or “revelers”, are bipedal humanoid entities with their body parts being cobblestone-shaped and a happy face drawn in the place where their face should be with something similar to blood. List of Canons - A list of the major interpretations of the Backrooms concept. These are dangerous as they can mimic and take the appearance of the human that they have defeated. com defines as something "of, relating to, or being an intermediate state, phase, or condition; in between, transitional. 致力于介绍后室的全部层级~ 第一部分哦!. W. That's a good idea as well. . Entities are way more aggressive and strong in this level. With a total of 5 Levels to play on, Inside the Backrooms: Level 0 (Backrooms), Level 22 (Car Park), Level 4 (Office), Level Fun (Child’s Party), Level 35 (Sewer), Level 5 (Hotel). Image: The Backrooms Wiki. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!to downloadThe Backrooms Entities. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Description. Smilers are generally hostile, and there have been many confirmed sightings of them. Deal. Wheres my dragonator!Description. They are vaguely humanoid. Using "save draft" will. Entity 777 are androgynous twin entities that represent that the dichotomy in The Backrooms: Balance and Chaos. explaining the backrooms entity called Frowners, which is the opposite of smilers pretty much, hope u liked itCredit: π有一个特性令人恼,那就是所有句子都有着一样的韵脚。. These entities are infamous for their gargantuan proportions and savage rule over the jungles of Level 989, as well as for their invasive behaviors and tendency to suddenly burst through walls. Though birds can often be a common sight to wanderers of The Backrooms, depending on various accounts and who is asked, not all birds are classed as Entity 40. Edit Contents 1 Entities 2 What are Entities? 3 Entities are monsters in the Backrooms, some are nice, some are mean, and some are pure evil. The Backrooms is a labyrinth of interconnected rooms with no apparent exit, inhabited by hostile and unimaginable entities. 正在加载. While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. But. 24 feet (11,000 meters) long. Overseer-D is very intelligent, capable of speech (Even though he has the appearance of. But somehow it became real. “Smilers” hide in dark hallways, dark corners, and almost anywhere dark. 3. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. This is a list of all creatures that inhabit The Backrooms. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. Its personality is one that frequently changes. High pitched squeaks emit from a Blub cat when they are happy, excited, or showing any sort of positive. A Better Proposition. It can manifest as any form, from a simple Wanderer to a being of black smoke. “. 7 Entities 600-699 1. 1) These entities are humans that became insane. guide to all backrooms entities part 4. Link Mod: CreatorAwesomeplaceYTMusician, Artist, CoderDevelopersSimplybeeCharterJohnArtistSoob animationsXML CreatorSub. Entities of the backrooms:insanities. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. Download 3D Model. …sometimes, an entity is so special as to warrant its own classification as an enigmatic — usually due to far-reaching implications for the Backrooms lore. Entity 147 instances often wear sleeved clothing in order to hide their arms. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. "Number", as the name suggests, refers to the numerical notation of an entity. Killing yourself in Level ! after turning around in Level 1007 will send you to. Description: Overseer-D 1, or his actual name, Robert J. *The Buzzkill: These entities are known as the natural predators of partygoers, as a single buzzkill can kill multiple partygoers at the same time. Level 9. . #FilmoraGoCreated by Tech. Entity Null arrives immediately after and makes him pay dearly for his statement. Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. Entity Name: Smiler. Survival Difficulty Guide ⁣ – All survival difficulties that can be used to classify a level. @creepy. It has two long arms, which are tipped with sharp claws. This is a list of all creatures that inhabit The Backrooms. Entities. Not only is the twisted, toothy grin that the entity dons enough to. Windows let the natural light of the sun into rooms. backrooms. " As said above, entities are as wildly. 1940 — The first member of what will become Level 14 ’s Hospital Society no-clips into the Backrooms. Mission accomplished. A Lesser Heaven. Level 27 is the 28th level of the Backrooms. Description. ) Facelings (But with hiperrealistic blood, also, they're all hostile, even the adults. Entity 4. Aftermath:It's not, it's an actual part of the entity. Entity Number: 003. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. Just a compilation of footages where some entities appear. Boomstick: The spider "The. They can be identified by their signature reflective eyes and teeth gleaming in the dark. . The area is trashed, with abandoned boats and other metal objects lying. Start Notification Service for new "the backrooms" 3D Models. ago. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. I beg you to not pile up my ask box. The second system, meanwhile, is known as the Three Level System. Find more sounds like the Backrooms entity noise recordedy one in the music category page. This Face Family Backrooms Explained is all about the Face Family of the Backrooms. They can use rudimentary tools and melee weapons. It has spread across numerous levels of the Backrooms, causing widespread chaos and devastation within affected communities, and has infected a significant number of individuals, potentially reaching a scale of tens or even hundreds. Entity 51 — or "The Heralds of Rust", as they call themselves — are a group of four humanoid entities which have been sighted in various levels of The Backrooms. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. Description The Wanderer, is something that is very hard to explain. A stalker is an entity that rather than simply hunting like an animal would, relies on trickery, and deceit. Entity 147 instances are humanoid creatures that practically are identical to humans, except for the fact that they have four arms. They are humanoid creatures with white teeth and one or two glowing eyes. backrooms entities list. ago. Their blood is translucent, and they can mimic human speech. Undergarf is where the characters of Garfield and Undertale combine. 09:54. Watchers. Voting closed. show more almost yours: 2 weeks,. Few people have e. 1. They may also be connected to the sanity meter having an insanity spawn once a. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. 46 Lbs for the females. A Family of Us. They even starting coming up to me on their own once they realized I would give them food. E. Escape the Backrooms is a 1-4 player co-op horror exploration game. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. but if you are not be aware of it,it is safe to say if. . . Skin Stealers. They can be identified by their signature reflective eyes and teeth gleaming in the dark. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. ISFP. User:Verynotrandomperson/Entity 70 “The Spiralings”. Problem is, I can't find it anymore, and every time I search for a backrooms game like that, I get a dozen games all called "The Backrooms" full of jumpscares. Smilers have a rivalry with Frowners and Rattlers and will go out of their way to attack them, even abandoning their wanderer target. Hounds are humanoid entities with canine attributes. For business / Cancel. Entity 76 Overseer-D. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and "memes", difficulty accepting defeat, and a tendency to manipulate wanderers into playing games with her. It is also referred to as the 10th entity in the game. 6 Purple smilers. . 1296 "backrooms entity" 3D Models. AI Chat AI Image Generator AI Anime Generator AI Human Generator AI Person Generator Stable Diffusion Online AI Character Description Generator AI Text Adventure AI Text Generator AI Poem Generator AI Meme Maker Furry AI Art. Entity 58 is best described as a sleep disturbance of The Frontrooms. Some Smilers may look different. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Overview. its called a cameraman because it has a camera for a head. These creatures have huge blind white eyes, instead using their hearing to. • 3 days ago. show more almost yours: 2 weeks,. . Level 9 "黑暗郊区 " 层级介绍【Backrooms后室】. Entity Number: 31. Instead, it is plausible that the backrooms feeds off the mental energy or force of will of those trapped inside. tiktok. !IMPORTANT! The concept of backrooms is dying. ) Unlike docile members of. 9-Rattlers. The backrooms entities: Smilers. ago. [] Entities Mainlist [] Entities 1-7287272882899999999267272727 [] Entity 1 Bacteria; Entity 2 The Windows; Entity 3. They can be identified by two glowing eyes with teeth forming a circle with another thing that is theorized to be their tounge. He lives in level 974 (Ki. 2 1. 8 Rattlers • Uncommon on dark levels. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. Boomstick: The Master of Gaming ''Game Master". Note: The content section is referred to the 1. 致力于介绍后室的全部层级~ 第一部分哦!. As we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 22th video of our Journey through ALL the Enti. The ceiling is low; only being 4/four feet. • 2 yr. Hey everyone. Backrooms Wiki is a FANDOM Lifestyle Community. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. Remember you can always share any sound with your friends on social media and other. Post author: Post published: May 16, 2023 Post category: augusta national women's am 2021 prize money Post comments: how many times did jesus predict his death how many times did jesus predict his deathIdentification of objects is extremely important to prolonged habitation of the Backrooms, as look-alikes exist. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. They are androgynous and presumed non-binary. Not much is known about Bacteria, other. Another theory is the old school backrooms entity that's now extinct. Quack is a duck that was once in a rough condition, but now in newer and overall more healthy manner ordered by Overseer-A. Contents 1. Go out of your way just to kill entities, even if. "Number", as the name suggests,. To enter the Backrooms, one must "noclip". The best way to escape a Smiler is to keep eye contact. A Rainy Day. Starring at them directly or getting in too close will lead to certain death. It is not fully understood how Dullers kill their prey, as they usually run away from threats. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. Entity 22 will warn the wanderer about the upcoming danger. Digital art, skin art, themes, wallpaper art, traditional art, photography, poetry, and prose. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. The concept went from smile dog creepypasta to scp stairs creature thing to now a backrooms entity. Unknown Entity: The Bacteria. The Entities. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. The Backrooms HD wallpaper; 1596x1197px. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. It is merely a myth, nothing but superstition. If the partypoopers are extinct, so will the. The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. 这就是你判断附近是否有响魇的方法, 不要把它当成其他东西,它是响魇,它是,它是!. User:Verynotrandomperson/Entity 70 “The Spiralings”. View source. The lore between the Wikidot and Kane’s videos are severely different, and I do a LOT of research on the Wikidot. Its skin appears to be jelly-like; though if in a case where someone applies force to it by punching or smacking it, the skin will harden as. Many Entities do employ chase tactics,when they are aware of you,and you are aware of it's presence. Backrooms的經典形象(使用電腦合成產生) 后室Wikidot站点使用的Logo. 实体666是一个恶意的EXE文件,该文件能够伪装成各种电子游戏以及各种实用性应用程序,甚至能够以物理形式出现。. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. backrooms. However, if you want him to become an entity, you could always make it happen by coming up with a back story and all that. Lorem ipsum dolor sit amet. 35 Like. Speak to the entity; Run from the entity; Make eye contact with the entity; Discovery [] The Wanderer was unofficially discovered when a group of wanderers became suspicious of a person in their group, they questioned him and all died except for one, who was later hunted down and killed by Entity 1 as well. BONE之BONE的后室大冒险第5集!. an entity can be described as "anything that lives in the Backrooms. Entrance: Noclip into a pillar in level 1. meg。. 85/14. Exits. Content relat. ——下室 Backrooms 层级介绍(三)【Backrooms后室】. Your best bets are 0, 6. You will end up here after falling in. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Rooms lacking windows need ventilation systems and artificial light sources to compensate for the lack. Area 1 is the first area one will encounter upon entry. Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. Discussion. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. Entrance: Find a hole in level 0. The Backrooms. They are rarely found in Level 93 during severe blizzards and are hostile when. Smilers tend to reside in dark areas on Level 2 and Level 3. Now Am In The Backrooms, Here Are Some HD wallpaper; 1598x900px. For more information on the Fun War, go to the Level 52 page. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. It is advised to bring a flashlight for exploration. The walls, ceilings, and floors of the. . Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. . Their skin has a leathery texture, and they are dyed with a yellow pigmentation. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. Level 9 "黑暗郊区 " 层级介绍【Backrooms. A Family of Theirs. 01 Lbs for males, and 194. True to their name The Smilers wait in the darkest corners of the backrooms. Smilers can hide in the light and dark. Generation chances are 1/variable, so the higher the number the less likely it is to generate. Peace and Conflict. 5 Entities 400-499 1. Entity Number: 68 Habitat: - Extinct Description: The Partypoopers were Entities that resided on Level 52. 4 Entities 300-399 1. Step 3: Accept the Backrooms as your new home, because you won't be returning to Earth ever again. one who relates to this xenogender may feel detached from their body, or feel as though their. auto. The Traveling Merchant can be found selling items from the. 通常可以找到实体666的网站有fileshare. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces — the only things which reflect light. 响魇是掠夺性实体,喜欢和猎物打交道。. You'll l. Tags. Frostbites. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Navigating this surreal world is. Level 4, Odd numbered levels Explanation Entity 832 (also known as Pinhead) is a bowling pin shaped entity that can somehow only project itself and be found on odd levels with 16. 01 and the model is rigged, it has some bump textures otherwise hope you enjoy it! Give me credit please. ,Backrooms后室:入坑必看Kane版经典剧情线全集(更新至EP14),《Backrooms》Level 37. Plumbing and electricity function normally in Level 974, and there is a decent Wi-Fi connection as well. They are currently in testing, found only in Mobile Sprint Test. They normally wander around aimlessly until alerted to the presence of a human. It consists of several different looking areas, but the largest area of the Backrooms has the appearance of an empty office building with bright yellow wallpaper. License: CC Attribution Creative Commons Attribution. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. It's a carefree place, free of war and strife. It seems that since the backrooms are so constant and stagnant compared to our ever changing world, they are unable to adapt and will more than likely be hunted down. This is for Blender 3. They have the appearance of a crude, white glowing smiley face. 188. Join the discord server : Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som. With only around 33% of all avian-based Backrooms inhabitants. . Entities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your. . Some Levels contain ambient sounds taken from Enter The Backrooms, and are made by Justin Kroh. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. info. them all. Entity 20, referred to as Scits, are a small crustaceous species that stem from the Anomalocarididae family — which went extinct in the Frontrooms around 448 million years ago. . If we overload the system, it will shut down the level, killing all partygoers inside. So I found a backrooms game where there's no entities. According to the Fandom, 50% die, 25% get sent to level 0, and 25% (if they were a human turned into an entity), they turn into a human again. The Backrooms is an in-game location that can be accessed when the back door opens at night. They are classified into three categories: their number, name, and habitat. 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. Partygoers are entities found in Level Fun, an enigmatic level of the Backrooms. #backrooms #backroomsexplained #rattlers Backrooms Fandom Entity 27 - Rattlers. The Backrooms. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. It is important to take into account that each of these unique characteristics to know how to. 1: "落雪的郊区"层级. . His most popular video, from earlier in 2022, “ The Backrooms (Found Footage) ,” has over 26 million. Click to find the best Results for backrooms entity Models for your 3D Printer. Insanities are an upcoming entity that will be added to the Backrooms. Time does not function in the same manner inside the Backrooms, and along with this, there are dangerous entities lurking in the shadows. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. It has a certain motive for remaining on its particular floor. They are attached to light and will destroy any light sources they see, if they can. Skin Stealers also known as Entity 10 is one of the very commonly found entity inside the Backrooms. The Backrooms, based off of the recent Found Footage short film by Kane Pixels! This is an improved Backrooms map, sticking closely to the original concept with various elements from Kane Pixels' lore. View Mobile Site Follow on IG. Apart_Can_3232 • 1 yr. The Backrooms Wiki - The Backrooms. . ISTJ. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. r/backrooms • Where am i? r/backrooms • First back rooms photo I’ve taken. They are classified into three categories: their number, name, and habitat. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. 78. Their torso, limbs and head consists of randomly placed, bloody rods. He was confirmed to be an entity in 2004. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. Rattler. Backrooms is one of the floors that can be played in-game. The concept of backrooms is dying : r/TheBackrooms. Alternate Continuity: Avatars of the Pillars even exist in other interpretations of The Backrooms, including the Fandom wiki. Their torso, limbs and head consists of randomly placed, bloody rods. A dark brown horse of unknown danger and age. Please check if you want to discover more about Backrooms. 1 (also level 11 facelings, never hostile). However you can install Oculus and Rubidium to use Shaders. The Smilers might have a body, however the body of a Smiler has never been shown. The pitch depends on what the entity is trying to communicate. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. The area also has a. They can use rudimentary tools and melee. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Entity 20 appears to be the last of its species. Subscribe Subscribed Unsubscribe Embed Share Report collection Report collection Download 3D model. a) Ragdoll b) Hound c) Skin Stealer d) Partygoer =) e) Insanity f) Dino Plush 2) Come party with us, it's fun =) a) Hound b) Insanity c) Partygoer =) d) Ragdoll e) Mother f) Death Moth 3) What level is this a) Level 2 b) Level 4 c) Level 3 d) Level 0 e) Level 1 f) Level 6 4. Why is there just a very convenient harpoon laying around. Smilers are generally hostile, and there have been many confirmed sightings of them. The Backrooms. Scream Eaters are ghostly entities composed purely of Liquid Silence. ago. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: is a highly dangerous entity in the Backrooms. Entities in the backrooms should be mysterious. Description. 5. Entity 12 ‣ Ningens • Level 7. . Yes these dangerous. It appears to possess large, sharp claws at the end of both its arms. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. A Chaotic Future. The Backrooms Wiki - The Backrooms. In this video, I will talk about one of the Backrooms Fan-made entities that look similar to Smilers. Rattler, in. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. The Backrooms Entities If you're planning on posting my art on another platform, credit me. The Backrooms. Wikitext Guide ⁣ – A thorough guide to understanding Wikitext. . He is a master of illusion, capable of re-writing his local. Welcome to the Kane Pixels' Backrooms Wiki, a wiki for the online web-series created by Kane Parsons which is based on the online myth of the same name. Rattlers are well-hidden creatures that roam the Backrooms. Entity 7, otherwise known as the "Mandela Virus", is a pathogen commonly found inside Level 1 and Level 2. Entity 3.